{"id":12419,"date":"2022-06-14T09:14:45","date_gmt":"2022-06-14T09:14:45","guid":{"rendered":"https:\/\/teg.inl.int\/?page_id=12419"},"modified":"2022-06-14T09:14:45","modified_gmt":"2022-06-14T09:14:45","slug":"joao-moura","status":"publish","type":"page","link":"https:\/\/teg.inl.int\/team\/joao-moura\/","title":{"rendered":"Jo\u00e3o Moura"},"content":{"rendered":"\n
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Jo\u00e3o Martinho Moura<\/strong>
Research Engineer
Technology Engineering Group<\/p>\n\n\n\n

Jo\u00e3o Martinho Moura joined the Technology Engineering Group team at INL in 2021, collaborating as a Research Engineer in data visualization, virtual and augmented reality, computer vision, digital media, and artificial intelligence.<\/p>\n\n\n\n

Jo\u00e3o Martinho Moura is a researcher and Portuguese media artist, working with Science and Arts since 2005. Researches media art, interfaces, visualization, electronic music, virtual environments. In 2013, he received the National Multimedia Art and Culture Award, in Lisbon, for his contribution to the media arts in Portugal and had been presenting his work internationally in more than 18 countries. Holds a Master\u2019s degree in Technology and Digital Arts from the University of Minho and is a PhD candidate in Science and Technology of the Arts at the School of Arts of the Portuguese Catholic University. Founding member of the Artech-International Association, partner of the Artistic Cooperative AuAuFeioMau, and member of Braga Media Arts. Since 2013 he has collaborated, as an invited media artist, in some international institutions such as the European Space Agency (ESA), the International Iberian Laboratory of Nanotechnology (INL), the North Atlantic Treaty Organization (NATO), and UNESCO. In 2018 he was selected artist at the European Commission\u2019s STARTS (Science, Technology and Arts) program, presenting his work and research results at INL in Braga, IRCAM, Centre Pompidou, Centquatre in Paris, and Seoul\u2019s Art Center Nabi. In 2020 was selected artist at the MindSpaces program, a European Commission initiative aiming at creating new urban and architectural approaches integrating immersive \u2018neuroenvironments\u2019.<\/p>\n\n\n\n

Selected Publications<\/strong>
Moura, Jo\u00e3o Martinho; Kolen\u2019ko, Yury. 2019. Sci-fi Miners: a virtual reality journey to the nanocluster scale. ARTECH 2019 \u2013 9th International Conference on Digital and Interactive Arts, Book of Proceedings<\/p>\n\n\n\n

Moura, Jo\u00e3o Martinho; Llobet, Jordi; Martins, Marco; Gaspar, Jo\u00e3o. 2019. Creative approaches on interactive visualization and characterization at the nanoscale. Conference: ArtsIT (Arts and Technology), Interactivity & Game Creation. Springer<\/p>\n\n\n\n

Moura, Jo\u00e3o Martinho; Barros, N\u00e9; Ferreira-Lopes, Paulo. 2020
Embodiment in Virtual Reality Performance. Interactivity and Game Creation. Brooks, Anthony; Brooks, Eva Irene; Jonathan, Duckworth (Eds). University of Aalborg, Denmark. Springer<\/p>\n\n\n\n

Cerqueira, Jos\u00e9; Cleto, B\u00e1rbara; Moura, Jo\u00e3o Martinho; Sylla, Cristina. 2018. Visualizing platonic solids with augmented reality
IDC 2018 \u2013 17th ACM Conference on Interaction Design and Children, p489-492. Trondheim, Norway<\/p>\n\n\n\n

G. D. Putnik, L. Ferreira, N. Lopes, W. Garcia, M. M. Cruz-Cunha, H. Castro, M. L. R. Varela, J.M.Moura, V. Shah, C. Alves, Z. Putnik. 2017
Disruptive Data Visualization towards Zero-Defects Diagnostics
11th CIRP Conference on Intelligent Computation in Manufacturing Engineering, July 2017, Gulf of Naples, Italy. Edited By Roberto Teti and Doriana M. D\u2019Addona. Elsevier Procedia CIRP<\/p>\n<\/div>\n<\/div>\n\n\n\n